Дата: Понедельник, 22.04.13, 14:04 | Сообщение # 1
Жанр: RPG (Rogue/Action) / 3D / 3rd Person Издатель: Neocore Games Разработчик: Neocore Games Платформы: PC, X360, PS3 Модель распространения: цифровая доставка Дата выхода: 22 мая 2013 г.
Как вам такое? Всеми известный профессор Ван Хельсинг объединяется с графом Дракулой и его армией нежити, чтобы отвоевать город Борговия от безумных мутантов-уничтожителей, которых наслал один безумный ученый. Такой сюжет нас ждет в RPG от компании Neocore Games, выход который запланирован на первую половину 2013 года.
Конечно, серьезно относиться к сюжету данной игры ни в коем случае нельзя, ведь проект насквозь пропитан юмором, высмеивающим те времена. По сюжету Ван Хельсинг отправляет своего сына на опасное задание, чтобы уничтожить всех опасных тварей и помочь оборотням и вампирам. Тот в свою очередь обучается ближнему бою, магии и стрельбе, ведь сражаться ему предстоит с практически непобедимыми монстрами, которые обладают различными способностями. Гигантские крысы, дышащие огнем? Вороны с ножами на лапах? Абсурдность сюжета дополняет и бешеный геймплэй. Ваш персонаж будет проноситься по карте со скоростью средневековой ведьмы на метле, при этом взрывая, сжигая, растворяя, расстреливая толпы непонятных существ. Игровой процесс сильнее всего напоминает Diablo 3.
Вид сверху и похожее управление делают свое дело. В вашем арсенале будут различные хитроумные устройства, позволяющие отрывать нечисти головы. Но можно обходиться и без них. Присутствуют 3 ветки талантов, которые можно комбинировать различным образом. Стрельба, ближний бой и магия. Теперь стреляющий топор или зачарованные пули больше не проблема.
[spoiler=changelog] The Incredible Adventures Of Van Helsing v1.2.3. Major changes include:
Balance changes: •Greater Capacitive Essence can no longer be enhanced.
Fixed bugs: •Players can now reach the Industrial Port. •Fresh characters can now battle the bosses guarding the Inkgate to the mines, and proceed through the inkgate. •Physical Damage bonus from Glory no longer affects other damage types. •Fixed an issue causing certain unique items to respawn. •Fixed the minimaps for the DLC quest locations. •Removed the invisible mining cart from the Dreadworks. •The Gambler icon on the minimap confused many people because it had a question mark similar to the one used for quests. The icon now resembles a rolling die. •In windowed mode, clicking outside the window should no longer minimize the window. •The Assistant quest should no longer get stuck if you buy the generator plan before accepting the quest.
Thaumaturge •Casting firewall while moving no longer causes the character to stutter.
Mac •"Affect GUI Resolution" now works on Mac as well.
Multiplayer •The game now tries direct connection first, and only if it fails, tries to connect through backend servers. Opening port 6329 should fasten the procedure. •Improved the NAT Punchthrough procedure, should be faster and more reliable.
New features: •If "Affect GUI Resolution" is turned on, you can select any available resolutions (lower than your Desktop resolution). This also applies on Mac.
The Incredible Adventures Of Van Helsing v1.2.4. Major changes include:
Balance changes: •Willpower will now give both a fixed and a percentage based bonus to •Resistances for Lady Katarina.
Fixed bugs: •The "Enemy in the tunnels" quest no longer gets stuck if you complete the Protect the Lair quest before accepting it. •New command: /FixQuest 13 - for those who have the Enemy in tunnels quest already stuck. •Fixed an issue with Monster Respawn, where quests like Ancinent Inkgate got stuck. •If you had problem with the 'Ancient Inkgate' quest (bosses are not targetable, and they won't move), FixQuest 12 now will start the bossfight instead of just skipping it. For new characters, this issue has been fixed altogether, so they don't have to use the command. •Fixed a crash with the map loading. •Fixed a bug with the "Find the Engineer" quest. •Some of the elevators did not work in the Dreadworks scenario, making it impossible to complete the challenge. This has been fixed.
New features: •Lady Katarina has her own Drink Potion button in the upper left corner. •You can now edit the in-game resolutions via the config files located in \SteamApps\common\The Incredible Adventures of Van Helsing\Cfg\Resolutions .
вышел 20 числа Complete pack. на торрентах почему то нету еще( думал брать не брать,много они там чего накрутили нового,и с большой скидкой продают в стиме сейчас .это конечно все хорошо. только меня смущает,то что не все переведено на русский язык,DLC я имею ввиду
Добавлено (21.11.2013, 19:01) --------------------------------------------- сложилось такое мнение,что всем уже пофигу на эту игру,кто хотел прошел) я жду просто когда до конца все допилят,выпустят все DLC и русский текст полностью чтобы был.тогда уже можно поиграть точно. такое ощущение, что они первой частью будут заниматься,когда уже и вторая будет
блин, какая то беда: за нового механика дошел до конца болота, где огромная туша с гранатометом и др., короче битва с боссом. диалог перед битвой проходит и всё! скрипт дальше не идет. боссы стоят и не шевелятся, стреляю по ним- ноль реакции. начал новую за охотника и блин такая же фигня!
в чем дело? как исправить?
качал вот это
Цитатаkukusik ()
The Incredible Adventures of Van Helsing - Complete Pack от R.G. GameWorks
UPD: сам спросил, сам нашел ))) у кого такая же фигня, у этих самых боосов нажимаем Enter и вводим /fixquest 12 , всё, ныряем в портал.
Не смог пройти... Застрял на квесте, где из "старого города" надо в "промышленный порт" вернуться и допросить кого-то.. телепорт с базы не кликабелен на "пром порт"(
Дата: Воскресенье, 08.12.13, 15:10 | Сообщение # 330
На форуме стима люди жалуются - у очень многих затык в этом квесте. Временное решение - подключение геймпада (если есть) и выбор локации промышленный порт с его помощью. Только что проверил, у меня получилось.
valgai, да по моему все кому надо уже прошли её я в том числе. тем болеем комплект эдишн уже вышел. игра на один раз (для меня). жду новую часть. патчи просто по инерции заливаю сюда
The Incredible Adventures Of Van Helsing v1.2.61. Major changes include:
Balance Changes:
Hunter: The Deep Cuts powerup of Flowing Combo now deals 10% damage each second.
Fixed bugs: -Fixed an issue with Lady Katarina's ability point reset. -Optimized the loading time -Your character now stops moving if you try to cast a spell that can't be casted instead of just moving to the previous target position. -Katarina no longer uses the shooting skill when attacking with melee. -Fixed a bug with Katarina's skill dodge feature. -Fulmigati's Shield value no longer sticks on the info bar after the shield has delepelted. -The active quests now correctly calculates the required space on smaller resolutions. -Fixed some text alignment errors. -The Ink in the Well no longer closes after completing the quest. If it has already closed for you, use the FixQuest 15 -Control spell no longer selects the controlled monster in some cases. -Fixed an issue with Critical Damage calculation. -You can no longer get a Mysterious Gemstone in the Dreadworks scenario. -The Blue Blood DLC aura and trick no longer counts toward Jack of All Trades. -Fixed several inconsistencies with Mana Costs and Damage for DOT effects. -The cooldown cap is 60%, not 40%. -Fixed the Kill Fulmigati's General quest. -Powerups activated didn't properly reset for skills on buttons (ie. not on mouse clicks) when used. This should be fixed. -Stat stacking bug should be fixed as well.
Thaumaturge: -You can no longer crit yourself with Boiling Blood. -Arcane Meditation (a mastery of the Arcane Flux aura) increases your Mana Regeneration by 30% of your Max Mana. The tooltip was updated to reflect that.
Arcane Mechanic: -Fixed an issue causing mechanical spiders to get stuck when using the Self-Winding Mechanism powerup.
Multiplayer: -"Friends only" games now properly show on the game list, if one of your friends has joined. -Fixed a major issue with the final boss, causing clients to get stuck in the cutscene before that battle. -Fixed a lot of errors with the final boss. -Energy bolt's passive should now properely work on the client's side too. -You can now inspect or trade by right clicking on the icon of the player instead of clicking -on the character. -You should no longer enter a map twice if there was a lag during the load -Fixed a bug where not all the hidden enchantments got unlocked on the client side. -The trade now correctly calculates the empty space by removing the traded items. -There is a feedback sound now if trade cannot be accepted because there is no room for the received items. -You can now kick/ban other users through the scoreboard in PvP
The Incredible Adventures Of Van Helsing v1.2.72B Changelog:
Major changes include:
Balance changes - Defense, Parry and Dodge are now working even if you are being held by a spell. - Mines placed by enemies were nerfed. - Cooldown for Ghastly Shape is reduced for the Hunter class but not for the Thaumaturge.
Fixed bugs - Enemy in Tunnels quest no longer gets stuck if you complete the Lair Siege before accepting it. - The Dark Alchemist quest no longer gets stuck if you talked with the NPC before killing the ghouls. - There were some errors in the Active Quest text space calculation. - Masteries of Clearshot, Aura of Counterbalance and Barrier have been fixed. - Rampage aura no longer appears twice, if the mastery is active and the first mastery now affects the second mastery. - You can no longer write [] characters in chat (it would break the formatting). - Fixed the chat coloring bug. - You can now start neverending story if you are level 30 even if you haven't finished the story mode. - Infinite glory level bug is now fixed. - Critical damage multiplier is now fixed to 400% (instead of 500%) - Fixed a bug with the glory leveling. Sometimes you got reward twice for one level up. - FixQuest 17 for those who can't complete the Ritual quest for Saffi. - The character no longer moves if you press an unassigned action key. - Mines no longer explodes when destroyed before activating. - From now on, you get magic item find bonus for playing Nerverending Story. - From now on, you get Glory XP for every 50 XP you would normally get from quest rewards. (E.g. for a 400 XP quest, you get 8 Glory point.) - Difficulty, NG+, Player count bonuses now applies to summoned allies too. - NG+ modifiers now applies to sigils, and other objects. - Harpies in the Scarecrow bossfight no longer spawn inside the Scarecrow. - Fixed some Damage Over Time skills' damage. - Fixed the Hunters Rejuvenation aura, and the tooltip. - Enemy objects (sigils, mines, etc.) now have a higher priority than monsters when selecting a target. - Fixed a bug where HP potions restored mana too. - Your character no longer loses the targetted enemy if you cast an instantly castable spell (e.g. Arcane Healing). - Fixed a potential crash on map change.
Thaumaturge - Monsters now properly attack other monsters under the effect of the Control spell. - Mind Blast now works properly. - When using the Control spell, the controlled monster's max hp usually changed for the duration of the spell. This issue has been fixed.
Multiplayer - Fixed the Dodge, Defense and Resist effects in PVP - Fixed the effects of the shrines on the Pocket Realm Battle Royale map - The name of the server can now be only 80 characters long (too long names crashed the game). - There is now an assist system in the Battle Royale. If you didn't make the final blow, but damaged the target within 10 secs, you get half of the score. - In PVP, you can now get the killing score, even if a neutral monster done the killing blow, if you hit the target within 10 secs. - Fixed a bug where Auto Drink Potion function ignored the potion cooldown in Battle Royale. - Being invited or joining a friend no longer bypasses the normal limitations to joining a game like level limits or Hardcore incompatibility. - Hardcore characters no longer die permanently in PVP mode. - Fixed some errors that could prevent updating of HP in some special cases. - Fixed a bug where the critical damage animation didn't play correctly in some cases - Lobby window no longer remains visible after you have been disconnected. - Quiting and returning to the lobby will now clear previous messages. - Kick/Ban/Steam Profile now works in the lobby - Self-Winding for the Pocket Mechanoid now works correctly on the client side too. - The effect of Pocket Mechanoid should now properly appear on the client side.
Mac - "Old town" and "Abandoned Research Laboratory" map related crashes fixed. - Sound related artifacts and crashes fixed. - Memory related crashes fixed.