Жанр: Симулятор Издатель: Kunos Simulazioni Разработчик: Kunos Simulazioni Платформы: PC Дата выхода: 19 декабря 2014 Игра в steam
Assetto Corsa – новый гоночный симулятор компании Kunos Simulazioni. Среди основных особенностей Assetto Corsa значатся современный графический движок с полной поддержкой DirectX 11, реалистичная физическая модель, официально лицензированные автомобили и трассы, воссозданные с помощью лазерного сканирования, открытая архитектура, позволяющая сообществу симрейсеров самостоятельно создавать и внедрять в игру различные модификации и многое другое.
Дата: Понедельник, 27.04.15, 14:47 | Сообщение # 217
1.1.6 - Fixed no collision bug between first 2 cars in the server list - Fixed TCP connection getting dropped for timeout - Fixed Pagani Huayra rear wings animation bug, wrongly connected to the animated suspensions on the last update. Physics unchanged and unaffected - Updated suspension on LaFerrari, missed on last updated due to time constrains - Fixed server output for "LAP WITH CUTS" - Fixed KERS not recharging when car is reset - Telemetry speed graph is now autoadjusted for max speed - Fixed animations running at wrong speed during replays - Fixed CPU time in render stats with negative numbers on PC with timer drifting - Fixed pitstop automatic controller not pressing the clutch and sometimes leaving the car moving away - Fixed Essential and RacePosition app wrong values in replay mode - Fixed Leaderboard in online races - Added flags, penalties, kers to the shared memory - Fixed wrong tyre temperature value in the car setup screen - Fixed crash if a non existent PP effect is selected - Fixed problem with TAB leaderboard on change session - Removed invalidation message from drift and time attack modes - Change camera button can now be assigned properly to another key - Fixed penalties on time attack - Fixed bad rear pressure slider placement on Lotus 2-11 setup - Default launcher theme: skip YouTube device support message - Ferrari F40 S3 brake bias adjustments in setup - Mclaren F1 GTR front left Toe-in setup slider value fixed - Added Fuel pressure (shows fuel quantity) to BMW M3 E30 DTM and Group A - Fuel indicator working for Alfa Romeo GTA, Lotus 2-11, Lotus Elise SC, Lotus Exige 240, Lotus Exige Scura, Lotus Exige S & Roadster & V6cup, Lotus Evora S & GTE & GTE Carbon, Mercedes SLS, McLaren MP4 12C, Pagani Huayra - Corrected fuel indicator scale for BMW M235iR, McLaren P1, Shelby Cobra - Working LCD screens for Mercedes 190 DTM EVO 2, Mercedes C9 LM.
Kunos Simulazioni have released a development update on their Assetto Corsa simulation, addressing the upcoming 1.2 release and more.
Yes, we know. Lately we left you a bit alone. We understand that lack of news can give a wrong impression, but we have never gone away. We had an awesome experience at E3, that has followed the announcement of Assetto Corsa on console for next year, and we came back with a lot of exciting new opportunities for Assetto Corsa. We are working on more than 30 new cars and new tracks that are being produced for all formats, as well as a completely new interface and new and improved features. It is obvious that the Assetto Corsa project grows more and more and so we decided to enlarge our team, and in the last six weeks we hired new talented people to help us on our task even more. These activities have required all our attention, in order to organise the workflow of the next months. Contemporary, we paid a visit to Brands Hatch circuit for our Laserscan survey of the track, and we also visited the McLaren Technology Centre, as well as the Ferrari Factory. We have exciting news to share about the reasons of these journeys and we will keep you updated in the following months.
In the meantime, after some testing made during the 24H race weekend, we have started to use a new technology and approach to record sounds, directly at Vallelunga race circuit, where our HQ is located. More details will be revealed soon, but we think you will appreciate the new level of sound environment we are achieving.
As you can see, despite of the lack of news, we are working hard behind the scenes. The free bonus pack will not introduce only new exciting content but, more importantly, new features and sensible improvements, in all sectors: artificial intelligence, physics, multiplayer features, graphics and general performance.
The changelog will give you only a rough idea of what you will find under the hood. The updates related to the physics engine and force feedback will allow you to appreciate even more the new cars included in the bonus pack and rediscover the old ones. Our aim is to guarantee you the best driving experience whichever car model you choose to drive, and we continuously work hard to tweak, update and refresh all the previous content available in Assetto Corsa. Other features are a small preview of the updates that will arrive in future, like for example, the glowing brakes,frequently asked by our fans. That is another reason why we taken more time to complete and test the new build.
Regarding the selection of the new cars, the Alfa Romeo Mito Quadrifoglio Verde will join the fight versus the 500 Abarth EsseEsse and can also teach a thing or two against some older RWD machinery; the Audi Quattro is a legendary car so loved by car enthusiasts. When it was presented everybody else was struggling to put on the road around 200bhp. The Audi had over 300bhp and 4 wheel drive in the mid 80s! Not enough? We give also a tuned step1 version with locked differentials and “moar powaaah”! The Lamborghini Miura SV is one of the most beautiful car ever created and welcomes the Automobili Lamborghini Brand in Assetto Corsa. It defined the term supercar back in the 60s and now we give you the opportunity to drive this million value piece of car history . The Toyota GT86 has been developed in cooperation with RSR Nurburg, that knows each single secret of this modern hachi-roku (eighty six), a car that makes every car enthusiast yell with excitement and every tyre tremble with fear. Our developers tried hard to learn every aspect of the car dynamics. Some tyres have been sacrificed for the cause… Last but not least, the Nissan GT-R Nismo doesn’t need to be introduced: reproducing its dynamic behaviour has been a true and exciting challenge, due to active central differential and the well known performances on the Nordschleife. Thanks to the precious support of RSR Nurburg, the help of engineers that work on the car from around the world and our own research, we have been able to replicate the “Godzilla” at its best. When? VERY soon!
The simulation’s 1.2 update is expected to be released soon, containing the free Bonus DLC pack that will introduce the Circuitpark Zandvoort to Assetto Corsa.
The Bonus Pack will also include the Alfa Romeo Mito Quadrifoglio Verde, Audi Sport Quattro, Lamborghini Miura as well as the Nissan Nismo GT-R, giving road car fans plenty of new toys to play with.
Assetto Corsa v1.2 Changelog 31 июля - Luca Changelog 1.2 - Balanced interior and exterior volume for all cars - Updated Fmod example project - Updated Fmod pipeline document - Fixed some rare FMod crashes - Fixed bodywork sound when stand still for some cars - Fixed typos for career descriptions - Fixed Ferrari 458 and Giulia GTA sound pan - Fixed flags position for triple screens users - Fixed replay doesn't show smoke - Fixed sun visible through barriers - Fixed flying crew at Mugello - Fixed delay before gear shift recognised - Fixed keyboard controller and mouse steering - Fixed rare pit stop repair bug when clutch is pressed - Fixed wrong player is selected in the drivers list - Fixed showroom crashes with Motion Blur enabled - Fixed tyre blankets weird behaviour - Fixed front wheels size on Lotus Evora - Fixed Pagani Huayra broken mirror - Fixed missing BMW M3 Gt2 rear tow - Fixed cars already damaged starting a gameplay session at Ring - Fixed BMW M3 e92 red patch on headlights - Fixed P4/5 Competizione static calipers - Fixed 599xx Evo weird LOD effect - Fixed blurred rims missing from LOD C on some cars - Fixed fuel calculator on Setup UI - Fixed 500 Abarth skin issues - Fixed pit crew panels in Chevy C7r and Nissan GT-R GT3. - Fixed some broken Steam achievements - BMW 1M has stock liveries; the previous ones are assigned to the S3 version - Added FOV system message when using +/- to change the value ingame - Added visual indication for suggested eyes position and actual eye position for Driver Eyes Positioning app - Added "Auto Pos" button in Driver Eyes Positioning app to automatically move the eyes position to the suggested value - Added Exposure system message when PGUP/PGDOWN are used to change the value ingame - Improved AI. AI cars can and will overtake slower cars, lose their stability easier, can oversteer occasionally. - Tyres now have a short name that is visualized on the classification, so that players can know which tyres the AI is using. TYRES SHORT NAMES SV= Street Vintage ST= Street SM= Semislicks SS= Slicks SuperSoft S= Slicks Soft M= Slicks Medium H= Slicks Hard SH= Slicks SuperHard HR= Hypercar Road I= Intermediate V= Vintage - Fixed tyre - kerb hard collisions - Adjusted realigning forces from tyres. - Active differentials - New Alfa Romeo Mito Quadrifoglio Verde - New Audi Sport Quattro - New Lamborghini Miura SV - New Nissan GT-R Nismo - New Toyota GT-86 - New Zandvoort circuit - New interior soundset for 500 Abarth (shared with Alfa MiTo and Tatuus FA01) - Added dynamic controllers to drivetrain (Nissan GT-R Nismo) - Added FF low speed reduction factor to avoid oscillations when the car is stationary. (check system/cfg/assetto_corsa.ini [LOW_SPEED_FF]] - Multiplayer - Added checksum checks for tracks using the new config system - Multiplayer - Removed "Track List" feature from AC Server - Multiplayer - Added "IS_OPEN" key to "[RACE]" to lock new players from joining a race. 0=CLOSED, only players coming from the previous sessions are allowed in. 1=OPEN, players can join during a race. 2=OPEN DURING WAIT TIME, players are allowed to join during the wait time only - Multiplayer - Fixed collision not triggering correct samples - Multiplayer - Added weather settings to the server side - Multiplayer - Fixed tyres glued to the road for cars without animated suspensions - Multiplayer - Added possibility to limit tyre choice - Multiplayer - Added Server Plugin Auth system to AC Server for customized user authentication. AUTH_PLUGIN_ADDRESS in server_cfg.ini - Multiplayer - Added Server UDP Plugin for realtime data input/output from AC Server (check example C# application and UDP_PLUGIN_ADDRESS in server_cfg.ini) - Multiplayer - It is now possible to complete last lap during Qualify & Practice - Multiplayer - Fixed /client_list not showing local car ID - Multiplayer - Added first ballast implementation (use /ballast [carid] [kg] in the chat as admin or entry list) - Multiplayer - At the end of a race now the system goes "Race Control" view with leaderboard and chat - Multiplayer - Exit button in ESC menu is now at safe distance from the others - Multiplayer - Added option to force virtual mirror ON from AC Server - Multiplayer - Added acServerManager into server folder. - Added realtime "relative" time app - Added glowing brakes graphics effect. [DISCS_GRAPHICS] in brakes.ini - DRS can now be turned off with the DRS button and not only by braking - AI grip on corner exit is now more realistic - Improved loading time ~1s faster per car - Game timing is now using high resolution timer unless a drift is detected and the timer is switched to 1ms resolution. This improves FPS CAPS and general fluidity - Tyres and rims now stay blurred when replay is paused - Auto shifter has now its own dedicated section in drivetrain.ini [AUTO_SHIFTER] and does not share it with AI any more - Air density calculation is now using temperature as input - Proximity indicator now scales with resolution - AI now properly brakes in time to hit 80Kmh in the pitlane - Fixed discs object not properly switched with LODS - Better driver gearshift preload on first gear - Fixed strong tyre vibration around 40 kmh - Added EBB (electronic brake balance) support - Removed user FF damper settings from GUI and setups. FF damping is only used for stationary cars (hard steering wheel feel) and it is controlled by wheel drivers - Removed limits from Driver Eyes Positioning app - Kers is now recharged in pits - AI is not using "Trail Hint" anymore
прыщь, да отражается всё но это далеко не проджект карс. в режиме фото графон хороший но в режиме скриншотов на ходу не очень.
всё ультра включено кроме: тени на высоко и сглаживание х2 - отключены отражения зеркал в кабине и у соперников если этого не сделать у меня начинает жутко лагать, беда SLI. и на скринах видно что стоит лок 40 FPS чтобы не нагружать пк лишний раз Assetto Corsa Update v1.2 to v1.2.1
1.2.1 - Reduced Nissan GTR Nismo low speed oddities - Nissan GT-R Nismo corrected typo bugs from suspension alignment. - Nissan GT-R Nismo different damper settings. - Fixed some skin names who were shown as "0 name" - Renamed Audi sport quattro red skin to behave as default skin. - Fixed "Touring cars battle" special event who was not shown in the list - Fixed F40 door sound in showroom (both variants) - Fixed AI choosing to go back to pit on last lap if running out of fuel - Server forced virtual mirror off is now ignored when Oculus is used - Corrected McLaren MP4 12C GT3 aero map to be slightly more rear bias. - Fixed Zandvoort track map.
прыщь, да действительно отражается всё кроме авто замутил себе графон в 4к. на фпс вообще никак не повлияло. Друг говорит что иначе от лесенок не избавиться
Lordw007, я тоже заметил ,лесенка есть)) а как думаешь это касяк разрабов?! мне кажется они ещё этого не заметили... я помню была бэта( и отражения были- тачки были ) не знаю, хочется как во всех нормальных играх. ведь 2015 год)) а тут..да ну. обидно даже как то
пс....может есть люди, у которых с отражением всё в порядке?!( вид с капота- весь мир и соперники)
ссылки последних версий от RIDDICK001 качается более мение через jdownloader 2 beta (если впервые будите ставить эту прогу ни в коем случае не ставьте дополнительный софт с инсталятора!)
Это не гоночная трасса - это целый город, причем огромный. К сожалению кроме бесконечно количества практически одинаковых улиц и домов здесь больше ничего нет. Да и сами дороги на стыках заставляют машину подпрыгивать, так что быстро погонять по городским улочкам не получится. Но проект очень интересный, будем надеятся на дальнейшие перспективы.
Assetto Corsa – Dream Pack 2 Details Revealed Kunos Simulazioni have revealed details on the upcoming “Dream Pack 2″ DLC pack for Assetto Corsa. The Dream Pack 2 will be available starting October 8th, selling for 7,99€. The pack will consists of a laser-scanned version of Barcelona’s Circuit de Catalunya, home of the Spanish Formula One Grand Prix. Furthermore, the pack will introduce the following nine new cars to Assetto Corsa: • Lamborghini Countach 5000 Quattro Valvole • Lamborghini Huracan GT3 • Ford GT40 MK1 • Scuderia Cameron Glickenhaus SCG003 • AUDI R8 ULTRA 2014 • RUF RT12R AWD • RUF RT12R FWD • BMW M4 Coupe • BMW M4 Coupe Akrapovic Edition Alongside the Dream Pack 2, Kunos Simulazioni will also release version 1.3 of Assetto Corsa, featuring the following changes: Physics 64-bit natively supported and car physics calculated on multi-thread. The physics engine has been reworked to become completely multithreaded: as a result, the driving precision is augmented, the accuracy further improved and the physics solver has enough horsepower to completely resolve any difficult calculations any speed, achieving butter smooth Force Feedback and complete elimination of signal noise and vibrations. We’ll be back with more details on physics updates when the new build will be released next week. Graphics 2D/3D models, textures and shaders have been updated and improved, in order to keep the standards reached with the latest content. Now windscreens receive shadows, and a new camera facing feature improves the rendering of 2D/3D objects on track. A first basic support for dynamic objects on tracks has been added as well, and it will be improved in future updates, with the aim to get a more immersive environment. Sfx Fine tuning and improved algorithms for audio editing: all new cars benefit by use of new techniques of recording and sampling for engines, interiors and exhaust systems, also thanks to the technical cooperation of Akrapovic. This allows to recreate a more detailed audio trace and the exclusive detail of each car, improving the immersion while driving. Content that are available already in Assetto Corsa will be updated during the process, to bring them to a higher level of realism and in line with the latest quality standards. Multiplayer Dedicated server has been optimized in order to improve general stability. New parameters and features have been added to server configuration, in order to please the requests of gamers who are looking for a more comprehensive online experience.
Ребята,как можно принудительно запускать игру в х32 режиме? Ни в какую не хочет работать в х64,вылетает на загрузке гонки,так и знал,что в этом проблема,приходится настраивать всё в лаунчере,а потом выходить и запускать с acs_x86,неудобно
roadrunner, у друга тоже на лицензии крашится после обновления. на форуме кунос или в стиме должна быть информация 1.3.1 - Possible fix for DX 10.1 video cards crashing - DLC2 - Improved lowpass filter for Audi R8 LMS Ultra exterior sound - DLC2 - Fine tuned some coast crossfades for Lamborghini Huracan and Ford GT-40 - G27 leds now turn off when exiting the simulation - Now includes correct Linux acServer - Fixed Nissan GT-R NISMO front suspension to correct damage under full lock. - Fixed Audi R8 LMS Ultra ABS level 7 value typo. - Fixed GT40 rear camber setup value range mismatch. - Fixed GT40 dampers setting numbering - Fixed rear ride height evaluation only using left tyre pressure instead of both - There was a problem with the shipment of the Ferrari 458 S3 trofeo tyres. We have now put them back in your pitbox setup choices. - Fixed Tatuus F.Abarth rear wing CL and CD typos - Added car model name to the "User Gain" Force Feedback message
Дата: Воскресенье, 11.10.15, 20:35 | Сообщение # 244
у кого не работает игра после перехода на 64битный режим (не важно пиратка или лицензия), переименуйте 2 файла: acs_x86.pdb и acs_x86.exe в acs.pdb и acs.exe, чтобы пустить игру снова на 32битный режим