Dishonored: Death of the Outsider - Game Update 1
A new update is now available for Dishonored: Death of the Outsider. If you are experiencing any issues or have feedback to provide, please do so in the according platform's support forum here:
https://bethesda.net/community... Please find the full list of fixes below for game update v1.
PC ONLY
Fixed a bug where game can stay stuck on the loading screen before the main menu when plugging a screen on an integrated chipset instead of the video card.
Fixed a bug where creating new user name with the special Russian ₽ character is giving "insufficient storage" message when starting a new game on Windows 10.
Fixed a bug where game crashed after using poppy tincture when guard was in combat with headless clockwork then waking up guard.
Fixed a bug where the Player is blocked in "Cinematic mode" after the activation of the contracts.
Fixed a bug where Nvidia Ansel Mode Super Resolution Capture Type can result in off-center screenshots with duplicated items.
Fixed a bug where FPS may drop significantly and game may stutter when opening the weapon wheel.
Fixed a bug where a line appears under the pictures in the contracts tab of the journal with AMD GPU.
Fixed a bug where AMD Eyefinity and nVidia Surround causes difficulty navigating to some UI elements with mouse.
Fixed a bug where framerate sometimes drops heavily during a short time when switching equipment especially while moving.
Fixed a bug where sword pops during parry.
Fixed a bug where cooldown and regen Fast settings are too close to normal settings.
GENERAL
Fixed a crash upon player death/electrocution when choking out and dragging an NPC onto a safeguard floor
Fixed a bug where required amount of whalebone is overlapped by 'Start Crafting' button
Fixed a bug where player can't see the safe key on the book if the book is marked by foresight
Fixed a bug where Black Bone Charm "Familiar scent" does not work when using semblance
Fixed a bug where NPCs hooked by a mine after throwing them can die and count as a kill in the stats after inspecting the eye
Fixed a bug where Eyeless NPC in the Spector Club are not alerted when the player is carrying the Brother's body but bartender is
Fixed a bug where Player may get stuck in midnight if they stop the audio graph player while climbing/mantling
Fixed a bug when using a charged hagpearl shot to shoot at a clockwork soldiers ceramic armor causes the hagpearl to disappear.
Fixed a bug where Adrenaline built up by "Bloodthirsty" bone charm can wear off while player holds Blink or uses the Eye
Fixed a bug where "Snap Reaction" bone charm cooldown timer can recharge while player holds Blink or uses the Eye
Fixed a bug where grenades that are picked up and then thrown at NPCs will go through them
Fixed a bug where Clockwork Sentinels count as kills in the Stats screen, contrary to Dishonored 2 where Clockwork Soldiers did not
Fixed a bug where using a flammable bottle on the white hound after using an ether bottle will not burn the hounds body
Fixed a bug where hyperbaric grenades are added to inventory upon pickup
Fixed a bug where burning the missing brother from the eyeless bar in the incinerator before the player accepts the contract, causes them not fail the contract.
Fixed a bug where the player re-loads a save made while holding blink, void energy/mana will not recharge until blink is used
Fixed a bug where guard does not move or attack until the end of a specific scripted event
Fixed a bug where player will automatically sprint while moving, after they stop running from coming out of a slide animation.
Fixed a bug where the contract "Death to the Mime" fails if the player throws the Mime off without KO-ing him
Fixed a bug where Headless clockwork soldiers do not react properly when stuck by void strike or if the environment has been struck around it instead.
Fixed a bug where Black Eyeless NPC have wrong eyebrow texture
Fixed a bug where animation with Rosewyn while mimicked as Cardoza will break if bodies are laying around
Fixed an audio bug where position and orientation were wrong in keyhole peeking
Fixed a bug where 3 witches in the conservatory have eyeless tattoo even though they don't seem to be part of the gang
Fixed a bug where keyhole Peek prompt produces inconsistent muffling of sound for the player
Fixed a bug where cooldown and regeneration Fast settings are too close to normal settings